Minjae KwonAsh
- 4+ years screening game investment and publishing candidates at NCSOFT
- KAIST MBA candidate, graduating Jun 2027
- Two tools and two games built with AI coding agents
- Emailwhywhy03@gmail.com
- LinkedInlinkedin.com/in/a5h
Things I made
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GDSS
Pre-due-diligence screening for game deals
Collects 949 games from public Steam data every two hours, benchmarks each against its genre peers, classifies 700,000+ reviews, and drafts review memos and follow-up questions that cite their evidence. The decision stays with a person.
- Status
- Live since Jun 2026
- Built with
- Claude Code, Codex, local Qwen
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Cat Post Alley working title
A Windows idle collection game where cats work and rest on their own
Eight cat residents and eight places; the same village carries over between a normal window and a transparent taskbar mode. Planned as a one-time purchase with no gacha.
- Status
- In development, not yet released (screenshot from a development build)
- Built with
- Codex, ChatGPT Images (I plan, approve the art and review each build)
No public link yet
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Phantom Heist
A vault-cracking puzzle game built on smartphone pattern-lock rules
60 one-stroke path puzzles on 3x3 and 4x4 grids; a solver enumerated all 389,112 3x3 patterns to sort levels by difficulty. Entered in OpenAI Game Builders Seoul (Aug 2026).
- Status
- Since Jul 2026; Google Play closed test, web version open
- Built with
- Claude Code, Codex, Z-Image
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archforge open source
A preflight checker for PowerPoint decks
Finds missing Korean fonts, overlapping text and content running off the slide. The browser version never uploads your file.
- Status
- Published on PyPI, v0.11.0
- Built with
- Claude Code, Codex